Note: This most likely will not support a gigafactory, as it would require more intependant refining sections, rather than one large one. This is meant for megabase scale factories or bigger. 18 Tutorial/Guide/How-to Factorio Tutorials: Setting up Oil Oil setup: from Basic Processing, planning for Advanced Oil Processing, and setting up circuit conditions so that oil products 15 as of this video. Vor 3 years newest first I set up an oil refinery to. Here are the optimal designs for each size pumping station. I created a blueprint book that consists of all of the links that you would have to mass produce that has to do with oil processing. Factorio Oil Tutorial - Absolute Basics Factorio Oil Tutorial - Absolute Basics. 39 active editors (of 3,578 registered) are currently maintaining 3,457 articles and 1,203. I produce Solid Fuel from Light Oil because it is the most cost effective. This is a full overhaul mod that replaces all recipes and technologies. Speed - Pumps needed - Distance between pumping stations Factorio Oil Oil refineries break the crude oil down to the different types of oil and gas. Just remember to put a pumping station before your flow rate drops too far, because once it drops below the limit it is impossible to speed up again.Įach small pump can only handle 30 fluid/sec, so you need to use them in parallel. Small pumps pressurize a pipe until it is full again, allowing you to stretch pipes as far as you like without losing speed and capacity. But even pipe-to-ground slows down if you stretch it too far. Pipe-to-ground helps, it counts as 1 pipe and can reach 5.5x as far. This limit reduces the capacity of long pipes. The exact value depends on the distance between the full pipe (attached to a pump, chemical plant, or merging pipes) and the empty pipe (attached to a chemical plant or steam engine). How can I give you money? I'm on Patreon.Fluids in Factorio have a speed limit. The number of pipes will be omitted if only one pipe is required. It defaults to 17, which corresponds to a fluid rate of 1200/s, which is the output rate of an offshore pump. The "minimum pipe length" setting controls the minimum number of segments that a pipe will be permitted before the calculator uses multiple lanes of pipes. With the default "minimum pipe length" setting, the calculator will display a value of " × 7 ≤ 47." This means you will need seven parallel lanes of pipes, each with a maximum length of 47 segments. Leave your suggestions, ideas, new features or bug reports inside the app via the Feedback. Check out the settings area for an in depth look at the settings and keybinds. To import/export a blueprint string use ctrl/cmd + C/V. Say the solution calls for 7500 units of heavy oil per second. To access the inventory and start building press E. This means that the longer a pipe is, the more parallel lanes of pipes will be required. Pipe throughput is inversely proportional to the length of the pipe. How do I interpret the pipe numbers on the "Factory" tab? This feature is not compatible with certain items, namely those that have no dependencies, and those that don't map one-to-one with a recipe. For example, if you are making an advanced circuit factory and want to ship in electronic circuits, and want to see the remaining copper cable requirements on their own.Ĭlicking on the icon a second time will restore its dependencies. The intent behind this feature is to model the case of building a factory when you are shipping in one or more ingredients from elsewhere. It omits the dependencies of that item's recipe from the solution. What does clicking on an item's icon in the "Factory" tab do? Do the numbers in the "beacons" column represent the number of modules or the number of beacons?
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